The Scavland weapons system covers 25+ firearms and melee tools supported by 300+ attachments, per the official Steam store feature list for AppID 3373500. Arsenal customization feeds directly into the tactical combat loop that includes firearms, melee, stealth, and suppression. Attachments slot onto weapons through a system the store describes but does not name; build decisions happen at the workbench rather than from a fixed meta.

Scavland weapons: arsenal size and categories

The official Steam store page for AppID 3373500 lists "25+ weapons" and "300+ attachments" as part of the Early Access feature set. The store confirms two broad categories — firearms and melee — and pairs them with tactical combat verbs (firearms, melee, stealth, suppression) that determine how each weapon is used in the field. What the store confirms: - The 25+ count includes both ranged and melee tools. - The 300+ count is for attachments, not weapons, and covers the customization layer that sits on top of each base weapon. - Tactical combat supports firearms, melee, stealth, and suppression as distinct play loops. What the store does not list: - Named weapon models (a specific AK variant, a named knife, a designated pipe rifle, and so on). - Per-weapon stats such as damage, range, or rate of fire. - Named attachment categories (scopes, grips, magazines, muzzles) at the official level. Treat the category counts as confirmed and the specific weapon and attachment rosters as unannounced as of 2026-09-04. In-game discovery and the Steam Community hub news feed are the place to confirm named items once they ship.

Attachment system and slots

The 300+ attachments system lets players customize each weapon at the workbench. The Steam store describes the system but does not publish a slot diagram, a category breakdown, or a named attachment roster, so the practical layout has to be confirmed in-game. Specific weapon names, attachment families, and per-weapon stats are not announced as of 2026-09-04. Acquisition path: - Looting: the world map and procedural underground bunkers contain attachment drops as part of the looting loop. - Traders: reputation-gated traders stock attachments, with better options opening at higher faction standing. The Scavland factions page covers the standing system that drives that gating. - Crafting: the crafting system turns scavenged parts and blueprints into finished attachments. Fit with the tactical combat loop: the combat loop on the Scavland combat tips page assumes a customized weapon. Suppression in particular is built around a weapon's controllable recoil and fire rate, which is exactly what attachments modify. The specific attachment layouts that favor close-range stealth or long-range overwatch are not announced as of 2026-09-04; treat loadout recipes as in-game discoveries rather than confirmed meta.

Arsenal system at a glance

FieldValue
Weapons25+ firearms and melee tools
Attachments300+
Combat verbsFirearms, melee, stealth, suppression
Acquisition pathsLooting, traders, crafting
WorkbenchCustomization hub; per-weapon stats not announced
Per-weapon statsNot announced as of 2026-09-04

FAQ

How many weapons does Scavland have?

The Steam store entry for AppID 3373500 lists 25+ weapons in the Early Access build, spanning firearms and melee tools. Named weapon models and per-weapon stats are not announced as of 2026-09-04.

How many attachments does Scavland have?

The Steam store entry for AppID 3373500 lists 300+ attachments that customize the 25+ weapons in the arsenal. Named attachment categories and per-weapon slot counts are not announced as of 2026-09-04.

Where do I get attachments in Scavland?

Attachments come from looting the world map and procedural bunkers, from reputation-gated traders, and from the crafting system. The exact named attachment sources, exact reputation thresholds, and exact crafting recipes are not announced as of 2026-09-04.

Do attachments change combat in Scavland?

Yes. Attachments modify weapon behavior such as recoil, fire rate, magazine size, and suppression effectiveness, which directly shapes the firearms, melee, stealth, and suppression combat verbs on the combat tips page. Specific stat deltas per attachment are not announced as of 2026-09-04.

What categories of weapons does Scavland ship with?

The Steam store entry lists firearms and melee as the two broad categories that make up the 25+ weapons. Specific named models and category-specific sub-types are not announced as of 2026-09-04.